One Piece Card Game Meta Tier List OP09 – OPTCG Best Decks

Welcome to our One Piece card game Meta Tier list for OP09 Emperors in the New World. Here, you’ll find the best-performing decks in the tournament scene.

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Red Shanks

Explanation

Shanks is dominating the early OP09 meta by utilizing his power-reduction effect to weaken opponents’ aggression and extend games until his heavy hitters can take over.

While Red decks are typically known for their aggressive playstyle, often relying on Rush attackers to force quick wins, Shanks takes a different approach. He prefers a control strategy, KOing opponents’ Characters to remove threats to your field or Leader. However, there is another version that adopts the aggressive approach, valuing Rush attackers over Characters with KO effects.

Key cards like the 7-cost Benn Beckman, 7-cost Edward Newgate, 8-cost Silvers Rayleigh, and 10-cost Shanks are perfect at KOing opponent’s Characters, turning the tide in your favor. The other 10-cost Shanks reduces the power of all opponent’s Characters by 1,000, making it easier for you to survive the next turn.

Blue Donquixote Doflamingo

Explanation

Blue Doflamingo prefers to go first, aiming to cheat out {The Seven Warlords of the Sea} Characters from the top of the deck. By using 3 Don, you’re essentially playing a 4-cost Character while attacking for 7,000 Power with Leader Doffy.

With Jinbe’s support, you can go wide on the board, applying more pressure through multiple attacks. The deck rarely runs out of resources, thanks to Leader Doffy’s effect and key cards like the 4-cost Edward Weevil, 4-cost Gecko Moria, and 4-cost Boa Hancock. For control, cards like Gum-Gum Red Roc and Gravity Blade Raging Tiger help remove opponent’s Characters from play.

By combining Leader Doffy’s effect with 1-cost Perona, you gain control over which card you’ll cheat out when attacking, allowing you to play the best Character depending on the game state and strategy you go with.

Black Rob Lucci

Explanation

Black Rob Lucci is renowned for his control prowess—if you’re not frustrating opponents by removing away their win conditions, you’re doing something wrong. The 4-cost Rob Lucci is the MVP of this deck, capable of KOing two Characters on the turn he’s played. Opponents’ Characters need to be at 2 and 1 cost for Lucci to KO, so we use cost-reduction cards to bring them within range of his KO effect.

Gecko Moria is the deck’s strongest play, enabling you to flood the field with multiple Characters. The straightforward strategy is to play Rob Lucci through Gecko Moria, along with a Helmeppo, Tsuru, or Spandam. Alternatively, you can bring back Rebecca as a blocker, who will then play Spandine, setting up Rob Lucci from the trash. Jack offers another method to KO Characters; though you’ll need to rest him to activate his effect, it’s usually worth it to slow your opponents down.

Black Purple Monkey D. Luffy

Explanation

Black Purple Luffy thrives on deramping, only to ramp you back up! Triggering Leader Luffy’s effect by deramping twice lets you regain two Don, with one being Active, setting up powerful plays on earlier turns.

The deck features several Characters that rely on deramping to activate their strong effects. The 3-cost Roronoa Zoro is key to kickstarting the deramp strategy, giving you an extra Don and pushing you closer to playing higher-cost Characters. Meanwhile, the 4-cost Franky cycles through the deck by trashing a card and drawing two, improving your hand quality. The 8-cost Gecko Moria can play one of these two Characters, with Franky being the ideal choice since he’s a blocker that can take a hit for you.

The 10-cost Luffy and the 10-cost Kaido & Linlin are your game-changers. Luffy has an immediate impact by granting you an extra turn to set up more attacks, while Kaido & Linlin requires a turn to find value. If you manage to attack with Kaido & Linlin, though, you’re likely sealing the game.

Black Marshall D. Teach

Explanation

Marshall D. Teach shuts down all your On Play effects, so you have to build the Black differently. We’re avoiding any card with an On Play effect, relying on Finger Pistol and Doc Q to KO the opponent’s Characters. Marshall D. Teach can prevent opponents from activating their On Play effects, but you’ll have to trash a card to activate it. You’ll usually activate the effect on turns where you expect the opponent will want to use those On Play cards.

10-cost Marshall D. Teach is this deck’s strongest play, letting you negate the effect of the opponent’s Leader and one of their Characters. He’s also a high-power blocker, creating a wall to block one attack and protect your Leader.

Black Yellow Luffy

Explanation

Black Yellow Luffy is a popular meta deck that revolves around the three brothers. The plan is to place the adult brothers at the top of your Life cards and cheat them out through the kid brothers. The main goal is to fall to 0 Life cards, activate the leader effect, and place the adult brothers you need from the trash in your Life area.

Playing them through the kid brothers’ effects boosts your leader’s Power until the end of the opponent’s turn. This will force opponents to use up more Don aggressively to get their attacks through your leader.

The 8-cost Gecko Moria is the carry in this deck, whom you’ll want to play on Don 10. Gecko Moria can play 2 of the kid brothers from the trash and with 2 Dons left, you can activate the leader effect to pick the leaders you need to place in your life area. This allows you to play two of the adult brothers on the field and give your leader a +4,000 Power boost.

Yellow Enel

Explanation

Enel is the king of Life resources, waiting for opponents to go all-in on an attack and try to survive with 1 Life card. Whenever Enel drops to 0 Life cards, he can trash a card from your hand to place the top card of your deck into your Life area. This can be triggered once per turn, so you’ll need to protect the Life card you just gained.

With cards like Gedatsu, Monkey D. Luffy, Nami, and Kingdom Come, you can KO your opponent’s Characters, slowing down their attack. The goal isn’t to fully clear their field, but to reduce the number of attackers. Fewer attackers mean they’re less likely to pose a serious threat beyond Enel’s Life gain mechanic.

The 8-cost Katakuri offers a versatile effect, allowing you to either remove one of your opponent’s Characters or place one of your own in the Life Area. If you have a Character with a trigger effect, like the 5-cost Shirahoshi, you can place her on top of your Life cards to activate that trigger.

Yamato and Portgas D. Ace are your strongest late-game plays, providing a Life card while acting as large, hard-to-remove bodies. To maximize their effects, you’ll want to be at less than 2 Life cards when playing them.

Green Jewelry Bonney

Explanation

Green Bonney can be frustrating to face, largely due to her ability to rest one of the opponent’s attackers. While the Bonney player needs 1 Active Don to trigger the effect, it significantly slows down the opponent’s offense and preserves the Bonney player’s Counter resources.

This deck excels at a defensive game plan, stalling out games until high-cost threats start dropping. Blockers and the 5-cost Bonney further reinforce this strategy, buying time to either clear the opponent’s field or transition into a more aggressive stance against their Leader.

9-cost Shanks and 10-cost Doflamingo are pivotal in controlling the board. Shanks can KO a rested Character, saving you from needing to attack it, while Doflamingo can keep three of the opponent’s attackers rested, reducing the pressure of their upcoming turn.

As for 7-cost Hody Jones, he’s your main aggressor, dropping on the field, resting two characters, and going for an immediate attack with his Rush keyword. Whether you focus on clearing the field or attacking the opponent’s leader will depend on the game’s current state.

Purple Monkey D. Luffy

Purple Luffy can start ramping on turn 2, allowing you to play higher-cost characters on earlier turns. You lose a life card when activating Leader Luffy’s effect, so play more defensively to protect your Life cards from opponent attacks.

The list mostly has 5-cost Characters, so you prefer going second and playing one of your 5-costs like Eustass”Captain”Kid, Sangoro, or Magellan early into the game.

7-cost Kid gives your Leader a +1,000 Power increase that sticks on your opponent’s turn, making it easier for you to Counter attacks. As for Luffytaro, he’s a better option if you want to go wide on the field, playing one of your 5-cost Characters along with him. 9-cost Kaido is the strongest play in this deck, KOing one of the opponent’s 6-cost or less Characters and going for the attack with Rush.

Blue Buggy

Explanation

Leader Buggy can cheat out a {Cross Guild} Character by resting 5 Don and trashing a card. This allows the deck to run several high-cost {Cross Guild} Characters, getting big bodies on the field as early as turn 3. The 7-cost Crocodile is the go-to play with Leader Buggy, letting you play a second Character, which must be a 5-cost or less {Cross Guild} or {Baroque Works} Character. By turn 3, you’re going wide with two Characters on just 5 Don, a tough setup for opponents to handle.

The 10-cost Buggy is another powerful option through the Leader’s effect, capable of returning one of the opponent’s Characters, crippling their board presence. However, he requires you to have a 5-cost or higher Character on the field, or he won’t stick for long.

Purple Yellow Nico Robin

Explanation

Nico Robin is a Ramp Leader with a deadly attack that opponents can’t afford to take damage from. The Banish keyword means if Nico Robin damages the opposing player’s Leader, they’ll have to trash that Life card, putting them behind on resources. Additionally, Nico Robin can trash a card with a trigger effect from hand to gain a Don, speeding up this deck’s strategy.

The list has multiple high-cost win conditions like 9-cost Yamato and 10-cost Portagas D.Ace that give you a Life card and have their own powerful effects that help you keep control of the field. 9-cost Luffy draws you a card and gains Rush, presenting an immediate threat on the turn he’d played.

Green Purple Lim

Explanation

Green Purple Lim forces you to play your Characters in the rested state, luckily, this deck has multiple cards that want to see rested Characters to activate their effects. Lim’s effect rests 3 Don to ramp up 1 Don and cheats out a 5-cost or less {ODYSSEY} type Character from your hand.

So we’re playing Characters for less Don, using Ace, Luffy, Doffy, Sanji, and Sabo 5-costs to create a powerful mid-game strategy.