Welcome to our Legends of Runeterra Meta Tier list for the Standard format. This page will be updated whenever the meta changes with the best LoR decks in the current meta.
Current Patch 6.4.0
Tier S
Zoe Yuumi Braum

The Zoe Yuumi Braum deck can boost the stats of its units with Yuumi, Spirits Unleashed, and Revna The Lorekeeper, which can become difficult for the opposing player to deal with the board.
Yadolski Snowdog and Esmus add more to your stat boost strategy, and the longer the game stretches out, the harder for your opponent to remove your units as they burn their resources.
We have defensive cards to slow our opponent down, removing key units and helping us prolong the game. The Fangs and Mihira offer Life Steal, healing your Nexus and forcing more attacks from the opponent to win the game.
Leveling up Zoe can create an alternative win condition, sharing keywords with all your boards to go for a finisher play through Overwhelm or Elusive keywords.
Azir Irelia

Azir Irelia is a combo aggressive deck, using Azir’s Sand Soldiers to go for wide attacks and pressure the opponent’s Nexus. The list has Domination and Azir to boost the stats of the Sand Soldiers, more Power to the attacks, and forcing the opposing player to chomp block and even sacrifice units to your Sand Soldiers to protect their Nexus.
We’re mainly relying on Azir and Emperor’s Dias to summon Sand Soldiers, and we have cards like Irelia, Ribbon Dancer, and Blossoming Blade that will summon Blades to attack, triggering Azir and Emperor’s Dias to summon Sand Soldiers, aiding them in their attack.
Tier A
Annie Gwen

The Annie Gwen deck focuses on leveling up its Leaders and getting value from them. Annie gives you Tibbers, which can slow your opponent down or set you up for an aggressive turn. As for Gwen, she can drain the opponent’s Nexus, slowly chipping away at their health while healing your own Nexus.
Ravenbloom Conservatory is a key card in this list, which you can speed up its condition by playing Fast spells, Slow spells, or skills, getting access to Tybaulk faster. Tybaulk is an overwhelm unit which increases the power of your other allies by +1, it’ll also increase the damage of your spells and skills by 1, turning cards like Vile Feast and Withering Wail into a bigger threat that can protect you and control the board.
This deck plays slow and tries to bleed the opponent out of resources, but we do have 1 copy of Commander Ledros to cut down the opponent’s Nexus and speed up our aggression.
Annie Jhin

Annie Jhin is an aggressive deck, trying to go wide on the board and lineup multiple attackers. You can even stun the opponent’s units with The Stage Hand, The Witness, and Piroutte, removing a blocker from the equation and making it harder for them to protect their Nexus.
The goal is to drop the opposing player low on health and have Jhin and Noxian Fervor as burn damage to close out the game.
Janna Nilah

Nilah Janna is a value deck, having insane draw power, and it can be tough for you to run out of resources. Drawing cards is part of your strategy, helping you level up your Nilah and Janna. With the Updraft keyword, you can reduce the cost of your cards, allowing you to make more plays and get you closer to having a leveled Janna.
The list has removal options like Divine Whirlwind, Howling Gale, and Ruined Rex to help you control the board. Eventually, your opponent will struggle to keep up with us, especially if you wipe out their side of the board.
A leveled Nilah deals AOE damage, making it challenging for them to block her thanks to her Brash keyword. Managing to strike their Nexus can put them at risk of losing to burn cards like Mystic Shot.
Tier B
Fizz Samira

This Fizz Samira list uses elusive units like Fizz, Father Fury, Vikrash, and Wiggly Burblefish to strike the opponent’s Nexus and go for an aggressive gameplay. Your opponent will shift to a defensive strategy, trying to clear out your board and slow you down. Many of your cards rely on Plunder to activate their abilities, so we have Warning Shot and Styling Shot to easily activate Plunder.
Samira is also giving us Flair for the added ping damage, and if she remains on the board for too long, we can level her up and start activating Rally for a second attack to win the game.
Fleet Admiral Shelly + low-cost spells means we can boost the stats of our board, making it harder for the opponent to kill our units and going for heavier attacks to destroy their Nexus.
Illaoi Swain

Illaoi Swain is a control deck using Ravenous Flock, Disintegrate, and Tentacle Smash alongside ping damage like Make it Rain and Tidal Invocation to remove the opponent’s units, weakening their board state as you level up your champions.
Illaoi can become a heavy hitter when leveled, gaining the Overwhelm keyword and getting a Power boost the more tentacles are in play. However, the main win condition is through Swain + The Leviathan, stun locking two of the opponent’s units and trying to deal Nexus damage with Swain to trigger his ability.
Bard Gnar

Bard Gnar wants to boost the stats of your units to build up a tanky board that can be tough to remove. Chimes, Yadulski Snowdog, Glacial Saurian, Spirits Unleashed, and Revna boost the stats of your units, and with keywords like Overwhelm, you can start going for heavy attacks on the opponent’s Nexus.
Your opponent can’t ignore your board, forcing them to sacrifice units to protect their Nexus, but eventually they’ll fall behind, unable to block most of your attacks.
Caitlyn Teemo

Caitlyn Teemo Bandle City wants to plant as many Poison Puffcaps in the opponent’s deck as possible, damaging their Nexus as they draw more cards and eventually winning the game. We have Teemo, Puffcap Peddler, Chump Shump, and Bursting Backpack to plant those Puffcaps. Those Puffcaps will deal damage to the opponent’s Nexus, and through cards like Charlatan Fishmonger, Insider Knowledge, Ava Achiever, and Corina Mastermind, we can force the opponent to activate more of those Poison Puffcaps, accelerating our win condition.
Elise Nocturne Noxus

Elise Noturne is a Fearsome, aggressive deck, trying to develop multiple units in one turn. Risen Mist is a strong Burst spell to summon a Mistwraith without giving your opponent a chance to develop on the board, allowing you to immediately go for an attack and strike the opponent’s Nexus.
Since we’re playing Fearsome Characters, we can easily level up Nocturne, creating a win condition that lowers the Power of all of the opponent’s units, making it even harder for them to block your attackers.
The Harrowing is a late-game win condition if you’re out of steam, summoning the strongest units that died this game, to go for a full-on attack to try and win the game.
Tier C
Pyke Rek’Sai

Pyke Rek’Sai is a lurk deck that focuses on activating Lurk whenever one of your units attacks, buffing the Power of all our Lurkers by +1 every time we activate it. Predict cards like Forsaken Baccai, Aspiring Chronomancer, and Xer’Sai Caller help make sure you have a Lurk card at the top of your deck to activate the Lurk keyword. We also want to find our champions and have them at the top of the deck when we attack, gaining an extra +1 Power if Rek’Sai is at the top of the deck and getting access to Death from Below if Pyke is at the top of the deck.
Eventually, we’ll have high-power lurkers that become problematic if they strike the opponent’s Nexus. Overwhelm units are the late-game carries; a leveled Rek’Sai, Xerxa’Reth, The Undertitan, and Xer’sai Dunebreaker can blow the opponent’s win condition with their Overwhelm keyword + High Power.
Blood in the Water activates Rally, allowing you to go for a second attack to potentially win the game. This can be game-ending if you have an Overwhelm unit or a leveled Pyke.