Yellow Vegapunk Deck Guide OP08 – One Piece Card Game

Howdy! Yellow Vegapunk had an impressive showing this past weekend at the Miyagi Championship in Japan. The Vegapunk player reached the top 4, defeating several popular decks in the OP08 meta.

Do you enjoy activating trigger cards and manipulating Life cards? If so, Vegapunk might be the off-meta deck for you!

Decklist

How to Play

Leader

Vegapunk is a 2-health Leader that can’t attack. Despite the low health, his ability to place one {Egghead} type 5-cost or less Character at the top of the Life Area each turn compensates for this vulnerability. Activating this effect every turn creates additional protection for your Leader, making it a challenge for opponents to win the game.

All {Egghead} Characters have a Trigger effect, so having them in your Life Area allows you to activate their effects. These effects might let you play them for free, draw cards, or control the field. When choosing which {Egghead} Character to place at the top of your Life Area, you need to decide which Trigger effect benefits you most in a specific situation.

Lilith, Edison, and Shaka can all be played for free through their trigger effects. If you want Characters on the field to create opportunities to attack your opponent’s rested Characters or Leader, these are the cards to place at the top of your Life Area. For just 1 Don to activate the Leader effect, you can develop these Characters on the field while maintaining a protective layer for your Leader.

  • Lilith is a value Character, drawing you an {Egghead} type card from the top 5 cards of your deck.
  • Edison is a +2,000 Counter card that can be played on the field for an attacker threat and to draw 2 and trash two cards. However, he should be the last option out of the other two cards to play on the field.
  • As for Shaka, he’s the strongest {Egghead} Character, posing 6,000 Power attacks, but can also be a reliable blocker to protect rested Characters or your Leader.

It’s not necessary to always activate the Leader effect. Lilith costs only 3 Don, so you can play her from your hand and still use the Leader effect to place a card in the Life Area.

Control Cards

  • Nami is a powerful removal card, capable of KOing a 5-cost or less Character with her play effect. You need to trash a card with a trigger effect to activate Nami, but if you have 3 or fewer cards in hand, you’ll draw a card, maintaining value. Her trigger effect lets you activate her play effect to KO a Character.
  • Monkey.D.Luffy‘s effect lets you KO a 4-cost or less Character but he has to be trashed for the effect to activate. On the bright side, Monkey.D.Luffy draws a card, so you gain a value advantage. Monkey.D.Luffy‘s effect only activates if you have 2 or less Life cards. His trigger effect lets you KO a 4-cost Character or less but won’t draw a card.
  • Lastly, Kingdom Come is your strongest removal Event to deal with any Character on the Field. It’s best to have 1 Life card if you’re planning to play Kingdom Come so you don’t trash Life cards.
  • Nico Robin is on the list for her Trigger effect, letting you draw 2 cards. We’re never trying to play her on the field since her 4,000 Power doesn’t pose much of a threat.

Carries

  • 7-cost Charlotte Linlin puts your opponent in a tough spot, forcing them to either trash one of their Life cards or give you an additional Life card, likely creating Trigger value. Her 8,000 Power can be tough to remove.
  • Charlotte Katakuri is versatile, letting you either remove one of the opponent’s Characters and place it in their Life Area or place one of your {Egghead} type Characters in your Life Area to reactivate their Trigger and provide extra protection.
  • Yamato is best played at 10 Don, giving you a Life Card if you’re at 0 or 1 Life card, and you’ll still be able to activate your Leader effect for one more Life card. In one turn, you can gain 2 Life cards and potentially KO one of the opponent’s Characters.

Other Cards to Include

  • Atlas‘s Trigger effect lets you play her on the field for free. She’s a 6,000-power attacker that can be difficult to remove.
  • Franky and Usopp are +2,000 Counter cards with Trigger effects that can find use. Franky draws you a card and if you’re at 1 or less Life cards, you can play him on the field. Usopp can give your Leader a +2,000 Power boost that sticks until the end of your next turn.

Turn-Based Gameplay

Going First

  • Turn 1 (1 Don): Activate Leader effect
  • Turn 2 (3 Don): Activate Leader effect + Searcher Event.
  • Turn 3 (5 Don): Activate Leader effect + Lilith.
  • Turn 4 (7 Don): Activate Leader effect + Egghead Character or Charlotte Linlin.
  • Turn 5 (9 Don): Activate Leader effect + Charlotte Linlin or Charlotte Katakuri.
  • Turn 6 (10 Don): Activate Leader effect + Yamato.

Going Second

  • Turn 1 (2 Don): Activate Leader effect + Searcher Event.
  • Turn 2 (4 Don): Activate Leader effect + Lilith.
  • Turn 3 (6 Don): Activate Leader effect + Egghead Character.
  • Turn 4 (8 Don): Activate Leader effect + Charlotte Linlin.
  • Turn 5 (10 Don): Activate Leader effect + Yamato.