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Mewtwo Gardevoir
Explanation
This deck uses Mewtwo ex as the main damage dealer, pushing 50 damage with Psychic Sphere and 150 damage with Psydrive. You’ll rely on Psydrive to carry the late-game, but the 4 Energy cost will take you a while to set up. Gardevoir’s Psy Shadow comes to use here, letting you give one of your Psychic Pokemon 1 Psychic Energy a turn, speeding up your Mewtwo ex’s Psydrive attack.
Pikachu ex
Explanation
This deck has multiple damage dealers and can play aggressively using Pikachu ex or Electrode. The damage of Pikachu ex’s Circle Circuit is tied to the number of Pokemon you have on the Bench, so you need to fill up the board to start dealing 90 damage.
Zapdos ex’s Thundering Hurricane will flip 4 coins, each heads will deal 50 damage. So it’s a luck-based attack but a 100 or 150 damage is more than enough to knock out Pokemon.
Other Cards
Starmie ex
Explanation
Starmie ex is an aggressive deck that only needs 2 Water Energy to deal 90 damage with Hydro Splash. You want to win games quickly before opponents set up their strategy. Articuno ex can damage the opponent’s Bench, knocking out low-health Pokemon trying to stay safe in the back. Misty plays a crucial role in this deck, getting more Water Energy to your Pokemon so you can attack with them as early as possible.
Other Cards
Charizard ex Moltres
Explanation
You want Moltres ex in the Active spot as you evolve Charmander to Charmeleon and get Charizard ex in play. Moltres ex’s Inferno Dance flips a coin 3 times and for every heads you can attach a Fire Energy to your Benched Pokemon. This gets more Fire Energy on Charizard ex, setting the stage for the Crismon Storm attack. Crimson Storm deals 200 damage, knocking out anything in its path. However, you have to discard two Fire Energy from Charizard ex, so you have to make sure you have more than 4 Energy on Charizard ex to ensure you can activate it twice in a row.
Other Cards
Venusaur ex
Explanation
Venusaur ex is a slow-paced deck, working on evolving Bulbasaur and Ivysaur as you attach Energy to them. So the early game will rely on Exeggutor ex, dealing 40 or 80 damage with Tropical Swing, and can stretch the game until Venusaur ex is ready to take over. Venusaur ex is a 190 HP Pokemon, so it doesn’t get knocked out easily. The Giant Bloom attack deals 100 damage and heals Venusaur ex for 30 damage, ensuring Venusaur ex can survive more attacks, especially when combined with Erika’s ability to heal 50 damage to a Grass Pokemon.
Other Cards
Blaine Aggro
Explanation
This is an aggressive deck using Rapidash and Ninetales to deal early damage and get knockout as fast as possible. It makes use of the Supporter card Blaine, dealing an extra 30 damage with one of your attacks to help you knockout a Pokemon and potentially shut down the opponent’s strategy.
Dragonite
Explanation
Dragonite is the main win condition, using Draco Meteor to choose one of the opponent’s Pokemon 4 times and deal 50 damage to it. The Active and Benched Pokemon are all targets for Draco Meteor, so nothing is safe when Draco Meteor is activated. At most, you’ll need to attack twice with Draco Meteor to win the game.
However, Draco Meteor is a costly attack, so you’ll use Frosmoth to prolong the game with Powder Snow, putting the opponent’s Pokemon to Sleep, which means they’ll have a 50/50 shot at damaging Frosmoth.
Marowak ex
Explanation
If you’re feeling lucky, then Marowak ex Dugtrio is the perfect deck to play. Marowak ex is the real damage dealer, flipping 2 Coins when you activate Bonemerang and for each Heads, Bonemerang will deal 80 damage. So every time you attack with Marowak, one of three outcomes will happen, 0, 80, or 160 damage. Hitting the 160 damage on a high HP Pokemon can win you games on the spot.
As for Dugtrio, the Dig attacks deal 40 damage, but you’ll also flip a coin. Hitting heads will prevent any damage to Dugtrio on the upcoming turn, giving Dugtrio a better chance to survive in the Active spot.
Blastoise ex
Blastoise ex wants Water Energy attached to him to deal more damage with Hydro Bazooka, going up to 160 damage. Misty carries this deck, attaching more Water Energy on Blastoise ex to fulfill the extra damage condition.