Players in the East are finally getting their hands on the OP09 cards, and some lists have been shared around for the new Leaders! We have 6 new Leaders joining the game, each with a different playstyle! We’ll share early builds of those Leaders to get you started in OP09 meta!
Red Shanks
1xOP09-001
4xOP01-006
4xOP09-002
4xOP09-011
4xOP09-014
4xOP09-015
4xOP09-005
4xOP09-013
4xOP09-009
4xOP08-118
2xOP07-015
4xOP09-004
4xOP04-016
4xOP09-020
Shanks effect lets you lower the Power of the opponent’s Leader or one of their Characters when they go for the attack. This weakens their attacks and helps you stall out games. So the list has late-game cards like 8-cost Monkey D.Dragon, 8c Silver Raylieh, and 10c Shanks. 5-cost Yasopp also helps with the defensive game plan, giving your Leader +1,000 Power until the end of the opponent’s next turn. Attacking with Yasopp allows you to reduce the Power of one of the opponent’s Characters making it easier for you to attack and KO it, or use Ben Beckman to KO it.
7-cost Ben Beckman can KO one of the opponent’s Characters with a Power of 6,000 or less though it’s On Play effect, but has to trash one of your hands.
10-cost Shanks lower all of the opponent’s Characters by -1,000 for as long as he’s on the field, making it easier for you to KO them or survive their attacks.
Blue Buggy
1xOP09-042
4xOP09-056
4xOP02-064
4xOP09-045
4xOP09-053
4xEB01-027
4xOP02-053
4xEB01-022
4xOP09-048
4xOP02-051
4xOP09-046
4xOP09-051
4xOP03-056
2xOP04-056
Leader Buggy’s effect lets you rest 5 Don and trash a card from hand to play 1 “Cross Guild” type Character from your hand. So to make it worth activating, we want to play a high-cost “Cross Guild” type Character like 6-cost Dracule Mihawk, 7-cost Crocodile, or 10-cost Buggy.
7-cost Crocodile can play a 5-cost {Baroque Works} Character for free! So Bon Clay, Mr. 1, and Crocodile are some of the Characters we can play and go wide on the field.
10-cost Buggy is this deck’s strongest play, capable of placing one of the opponent’s Characters at the bottom of their deck. However, you have to have a 5-cost or more Character on the field to bypass Buggy’s second effect so it doesn’t remove itself afterward from the field.
Green Purple Lim
1xOP09-022
4xOP09-069
4xOP09-032
4xOP09-037
4xEB01-014
4xOP09-024
4xOP09-035
4xOP09-027
4xOP09-028
4xOP09-031
4xOP09-036
4xOP07-064
4xOP06-118
2xOP05-077
Purple Green Lim changes the rules, forcing you to rest the Characters you play. This is a downside, but her effect lets you rest 3 Don and does two things: Ramp 1 rested Don and play a 5-cost or less {Odyssey} type Character.
So Lim is creating a strong mid-game as she ramps up for the stronger plays. 5-cost Doflamingo, Ace, and Luffy are strong plays that activate their effects if they see two rested Characters. So they’re synergizing with Leader Lim’s Character rest effect.
This deck plans to play Roronoa Zoro as fast as possible before the opponent can play an answer to remove it. The triple attack in one turn can completely destroy the opposing player.
Black Marshal D.Teach
1xOP09-081
4xOP09-089
4xOP09-095
2xOP09-091
4xOP09-088
4xST06-006
4xOP02-114
4xOP09-084
3xOP08-084
3xOP08-079
4xOP09-093
2xOP02-117
4xOP07-096
4xOP09-096
4xEB01-051
Marshall D. Teach changes the rules, stopping your On Play effects from activating. So it’s important when building this Black deck not to include any Characters with an On Play effect. Leader Marshall D. Teach’s Activate: Main effect lets you trash 1 card to shut down any On Play effect your opponent plays on the upcoming turn. If times correctly, this can be a massive game disruption for the opponent, stopping them from executing your strategy and even keeping your field safe.
Since Jack isn’t an On Play effect, he works great in this deck to KO Characters. You have to rest him to activate the effect, but it’s worth it if you’re removing the opponent’s Characters.
9-cost Kaido can trash one of the opponent’s 7-cost or less Characters and force them to trash a card from hand. A massive play especially when backed with a cost-reduction card to remove even higher-cost Characters.
10-cost Marshall D.Teach can nullify the effects of the opponent’s Leader and one of their Characters. This can be massive if they have a strong Leader effect or their Character has a pesky ongoing effect you want to remove for the turn. He also remains on the field as a big body that can block one of the opponent’s attacks.
Purple Yellow Nico Robin
1xOP09-062
4xOP09-102
4xOP09-106
4xST07-007
4xOP04-100
4xOP08-105
4xOP08-106
2xOP07-109
4xOP09-107
3xOP05-100
3xST07-010
2xOP03-123
4xOP07-119
4xOP06-115
4xOP09-117
Nico Robin with her Banish keyword can be scary when she goes for the attack. Losing a Life card is never good, so opponents will be forced to Counter the attack. If you trash a trigger card before you attack, Nico Robin will give you an extra Don, making it easier for you to play those big cards quickly.
Purple Black Monkey D. Luffy
1xOP09-061
3xOP08-080
4xOP09-069
4xOP08-074
4xST18-001
2xOP05-061
4xOP08-067
4xOP09-076
4xOP09-072
4xOP04-083
3xOP09-065
4xOP06-086
1xOP09-119
4xOP08-119
2xOP09-078
3xOP09-077
Purple Black Luffy removes the punishment of deramping. If you deramp two Dons in one turn, Luffy will activate his effect, giving you back those two Dons and one of them will be Active.
So naturally, we’ll include multiple cards with strong effects that force you to deramp. Roronoa Zoro, Franky, and Sanji are the mid-game cards with effects that require you to deramp. We’re then moving to Gecko Moria, developing multiple Characters on the field.
9-cost Luffy has Rush, so he’s going for the attack the turn he’s played and on top of it, drawing you a card. Whereas Kaido and Linlin can change the game entirely if it sticks on the field. Attacking with Kaido and Linlin KO’s all other Characters and gives you a Life card, an insane value that’s too difficult for any deck to come back from. The downside? You return 10 Don to your Don deck, but with Leader effect, you’ll gain back two Don.