Green Jewelry Bonney OP09 Deck Guide – One Piece Card Game

Green Jewelry Bonney is popping up again in OP09 meta and showing promising results. Bonney‘s rest ability makes her perfect to stall out games and preserve Counter resources, buying more time to play your high-cost Characters and get your strategy online.


Decklist

How to Play

Leader

Bonney‘s effect is simple: you can rest one of their characters for 1 Don during your opponent’s turn. You’ll need to wait for your opponent to commit to an attack before activating this, effectively shutting down one of their characters or leader from attacking. This works best when your opponent has multiple attacks, as it won’t stop the first attack.

The goal of the Green Bonney deck is to drag the game into the late stages and bring out your high-cost threats. Bonney‘s effect, combined with multiple defensive cards, helps slow down your opponent’s aggression, giving you time to play your win conditions.

The Fortress is your strongest wall of defense, and opponents will have to commit resources to break through. From the backline, your Leader and other Characters control the board and even strike their Leader.

1-cost Draws

Jewelry Bonney and Baby 5 are your early-game searchers. Theycan look at the top 5 cards of your deck to find the right cards for upcoming turns. Jewelry Bonney can draw a {Supernovas} card, like UrogeCavendishBasil Hawkins, or Eustas “Captain” Kid. You’re usually aiming to find Eustas “Captain” Kid since you only run two copies of him.

Baby 5 can draw a {Donquixote Pirates} type card such as 10-cost Donquixote Doflamingo, Donquixote Rosinante, and Viola.

While rested, your opponent will have to attack Jewelry Bonney or Baby 5 and KO them to prevent you from reactivating her effect.

Don Value

Bonney‘s ability needs 1 Don to activate during your defensive turns. Uroge and Cavendish help by setting rested Don to active, letting you develop the board and keep Don for Bonney‘s ability.

These characters can reactivate their abilities, giving you multiple chances to keep Don active, ensuring Bonney‘s effect is available each turn to slow your opponent down.

5-cost Carrot stalls out the game by keeping one of the opponent’s Characters with a cost of 7 or less rested, stopping them from attacking you on the upcoming turn. This is an On Play effect, but you can reactivate it when attacking with Carrot, making life miserable for the opposing player if they don’t KO her.

Low-cost Blockers

Donquixote Rosinante and Bartolomeo are low-cost blockers that add to your defensive game plan. Donquixote Rosinante is a key card in this list since when one of your rested Characters is KO’d, Donquixote Rosinante activates his effect to sacrifice himself and keep that Character in play. As for Bartolomeo, he can filter your hand through by drawing a card and trashing another.

Fortress

Eustass”Captain”Kid enables your Fortress strategy also known as “Bird Cage”. On Don 9, we can play Eustass”Captain”Kid rest him, and cheat out one of our low-cost blockers, Donquixote Rosinante or Bartolomeo. We also want to attach 1 Don to Eustass”Captain”Kid to activate his effect, preventing the opposing player from attacking any card other than Eustass”Captain”Kid. An 8,000 Power Character isn’t easy to KO through attacks, especially with blockers in play that can protect him from high-power attacks.

This could shut down the opponent’s aggressive turn and force them to attach more Don to their attackers instead of playing Characters on the field. Donquixote Rosinante is the better choice to accompany Eustass”Captain”Kid since he can keep him safe from KO effects.

You can play Eustass”Captain”Kid on Don 8 if you have Cavendish from the previous turn to attack and give you two Don, one Don you’ll attach to Eustass”Captain”Kid and the other will be saved for the defensive turn.

Hody Jones‘ Rush attack + ability to rest two Characters enables an aggressive turn, stopping opponents from using their blockers to tank hits targeted toward the leader. However, you can use Hody Jones‘ rest effect to attack the rested Characters, potentially KOing them and weakening opponents’ board.

Shanks is the new ST16 9-cost Character, joining the battle and KOing a rested Character. We can consistently find value with Shanks since Leader Bonney will rest one of the opponent’s Characters during your defensive turn.

10-cost Donquixote Doflamingo is best played to slow down the opposing player, keeping three rested Leader and Character cards from becoming active on the upcoming turn.

Protection Events

We’re only using one event: Because The Side of Justice Will Be Whichever Side Wins!! It’s a 0-cost +3000 Power Counter that forces you to trash a card from your hand. This is usually to protect your leader or keep the Fortress up.


Other Cards to Include

  • You can rest 8-cost Donquixote Rosinante to play a 5-cost Green Character. So you can go wide with Characters like Carrot and you will want to add more 5-cost Characters if you add 8-cost Donquixote Rosinante.
  • Roronoa Zoro is for tough games. If he stays on the board until your attack turn, you can attack three times with Zoro, each with 9,000 Power, which can be game-winning.
  • Jewelry Bonney can keep one of the opponent’s Characters rested, stopping it from attacking you.

Turn-Based Gameplay

Going First

  • Turn 1 (1 Don): Search card.
  • Turn 2 (3 Don): Attack with Leader and Search card (activate 1c Jewelry Bonney or Baby 5)
  • Turn 3 (5 Don): Cavendish attack 6,000 Power with Leader and save 1 Don. Or play Urouge.
  • Turn 4 (7 Don): Carrot, Basil Hawkins, or Hody Jones.
  • Turn 5 (9 Don): Shanks or Eustass”Captain”Kid
  • Turn 6 (10 Don): Shanks, Eustass”Captain”Kid , or Donquixote Doflamingo.

Going Second

  • Turn 1 (2 Don): Search card. (activate 1c Jewelry Bonney or Baby 5)
  • Turn 2 (4 Don): Urouge
  • Turn 3 (6 Don): Carrot or Basil Hawkins
  • Turn 4 (8 Don): Hody Jones or Eustass”Captain”Kid.
  • Turn 5 (10 Don): Shanks, Eustass”Captain”Kid , or Donquixote Doflamingo.