Are you considering joining an OPTCG tournament? Unsure what the meta decks are? Which lists are winning those major events? Don’t fret, I’ve got you covered! The decklists I’ll share in this article have top-cut major official Bandai tournaments in Japan’s OP08 meta.
Black Rob Lucci
2xEB01-043
2xEB01-046
3xOP02-106
4xOP02-117
1xOP03-080
4xOP03-081
4xOP03-086
2xOP04-083
4xOP05-091
4xOP05-093
4xOP06-086
1xOP07-079
4xOP07-096
2xOP07-118
4xOP08-084
4xOP08-091
2xST06-010
Black Rob Lucci is still a consistent deck in OP08 meta, mainly because it can go head-to-head with the popular R/P Law. The list has the control tools to slow R/P Law’s aggression, prolonging the game until you start taking over.
How does the deck work?
The Rob Lucci deck uses cost-reduction cards to put Characters in range for your KO cards to remove them. 4-cost Rob Lucci is the main control card you’ll rely on in this deck, capable of KOing two targets. You can also play Rob Lucci from Trash through Spandine or Geko Moria. 3-cost Brook and 7-cost Jack are other ways you can KO Characters.
Gecko Moria is the strongest play for this deck, developing multiple Characters on the field that synergize with one another to control the opponent’s side.
Donquixote Doflamingo
4xEB01-023
1xOP01-060
3xOP01-077
2xOP06-047
4xOP06-058
4xOP07-040
4xOP07-045
4xOP07-046
4xOP07-047
1xOP07-057
4xST03-004
4xST03-005
4xST17-001
4xST17-002
4xST17-004
Blue Doflamingo gained new {Seven Warlords of the Sea} cards in nthe Starter 17 deck, giving the deck a better performance in OP08 meta. This is one of the best decks for tournaments and have been crushing the East’s scene with the value it creates.
How does the deck work?
This deck uses Leader Doffy‘s effect to play out a {Seven Warlords of the Sea} Character from the top of your deck. You’re using 3 Don to play a 4-cost Character, and two of those Don are used to increase your Leader’s attack Power. We’re creating a high power attack with the Leader and playing out a Character at the same time.
To make sure we have the right 4-cost {Seven Warlords of the Sea} Character at the top of our deck, Perona or Buggy can rearrange the top cards in our deck, gaining the most out of our Leader Doffy‘s attack. Jinbe lets us go wide on the field, developing an extra Character that creates opportunities for more aggressive turns.
Many lists are still running 10-cost Kaido, mostly for the draw power and a high-cost threat, difficult to remove from the field.
Green Jewelry Bonney
1xOP07-019
4xOP01-033
4xST02-007
2xST02-008
1xOP04-119
2xOP04-031
4xOP06-118
4xOP06-035
4xEB01-012
4xEB01-015
4xOP07-021
3xOP07-026
4xOP07-029
4xOP08-023
3xOP05-037
1xOP07-037
2xOP08-036
After the R/P Trafalgar Law ban, Green Bonney can take a breather from all the annoying removal capabilties Leader Law was launching on key Characters for the Bonney player. This deck is a defensive wall, forcing games to stretchout where both players will be relying on their late-game win conditions.
How does the deck work?
This is a stall deck that uses Leader Bonney’s effect to rest opponent’s Leader or one of their Characters from attacking, slowing down their aggression. This requires you to save 1 Don for your defensive turn to activate Bonney’s effect. Urouge and Cavandish give you extra Don, making it easier for you to activate Leader effect and maintain your field development.
Hody Jones and Roronoa Zoro are the main win cons. Hody Jones can rest two of the opponent’s Characters, letting you choose between either KOing those Characters or attacking the Leader. As for Roronoa Zoro, if he gets to attack three times, you’re likely winning the game at that point or forcing a lot of resources from the opponent to survive.
Black Yellow Monkey D.Luffy
1xST13-003
4xOP06-106
2xST13-005
4xST13-007
2xST13-010
2xST13-011
4xST13-012
4xST13-013
4xST13-014
4xST13-015
4xEB01-056
4xOP07-109
4xOP04-083
4xOP06-086
4xST13-019
Black Yellow Luffy is still holding its own in OP08 meta, even though the deck didn’t receive any new support in OP08’s release. This is a tough deck to fully master, minor mistakes will cost you the game or ruin your combo turn.
How does the deck work?
The Black Yellow Luffy deck wants to drop to 0 Life cards to activate the Leader effect, placing two Adult brothers (Luffy, Ace, or Sabo) in your Life area, faceup. Afterward, you want to play the kid brothers and activate their effects, letting you play their older versions from the Life area and onto the field. This builds up a stronger field and boosts the Power of your Leader for offensive and defensive value.
Gecko Moria is this deck’s strongest play and the main reason it remains a competitive meta choice. You need to be at 0 Life cards when you’re at 10 Don, putting two adults from the trash in your Life Area and using Gecko Moria to bring back two kid brothers, basically developing three Characters in one turn.
Yellow Enel
1xOP05-098
4xOP03-116
4xOP03-123
4xOP04-100
4xOP04-112
3xOP05-102
2xOP06-101
4xEB01-056
2xEB01-057
4xOP07-107
4xOP07-109
4xOP07-119
3xOP08-106
3xOP05-116
2xOP06-115
3xEB01-059
If you’ve been a Yellow Enel player since OP05 days, then you’re in luck, the Yellow deck continues to perform in OP08 meta.
Most of the list didn’t change at all compared to OP07, but players in the East started running the 30 Million Volt Thunderbird Event as an early answer to Black Maria.
How does the deck work?
Yellow Enel is a control deck that tries to starve opponent and KO their Characters with Gedatsu, Monkey.D.Luffy, Nami, Kingdom Come, and Yamato.
Leader Enel, Yamato, and Portgas.D.Ace giving you a Life card creates more resource value and forces more attacks from the opponent to win the game. The longer the game takes the more likely the opposing player will run out of steam, eventually not having the attack power to pose any threat.