Green Yellow Trafalgar Law is an OP10 Leader that can play aggressively, swarming the field, and creating mid-game threats that go for multiple attacks.
We’re used to decks like Red Purple Law and Green Red Law playing aggressively, and this Leader is no different. The {Supernova} type Characters are a centerpiece of this deck’s game plan as your Leader effect is tied to them, so you’ll add as many as you can to the list to make use of the Leader effect.
This deck performed well in many East tournaments and there are different ways to build it. I’ll share one of the lists that won a Flagship and include other cards you can add to the list to change it to your liking.
The English-translated cards are thanks to One Piece Top Decks.
Green Yellow Law Decklist
1xOP10-022
4xOP10-103
4xST02-007
4xOP10-111
3xOP10-114
2xOP10-107
4xST12-003
3xOP10-113
4xOP10-109
4xP-088
4xEB01-012
4xOP01-047
3xOP07-026
3xST02-009
4xOP10-119
How to Play
Leader
Green Yellow Trafalgar Law is a 4 health Leader who self-damages to enable an aggressive game plan. You have to attach 1 Don to Leader Law and have Characters in play with a total cost of 5 or more to activate his effect. You can then return 1 of your Characters to your hand and reveal the top Life card. If that Life card is a {Supernova} type Character with a cost of 5 or less, you may play it on the field.
This list is heavy with {Supernova} type Characters so you have high odds of having one at the top of the Life card. However, this list has cards like Capone “Gang” Bege and 3-cost Jewelry Bonney that let you place a card from your hand to the top of your Life area, eliminating the luck factor and guaranteeing a strong play from your Leader.
This adds to the aggressive strategy of the deck, putting back a less threatening card into your hand and replacing it with a higher-cost Character that poses offensive pressure. All your {Supernova} type Characters have powerful effects, so by playing them for 1 Don only, you’re gaining a lot of value that makes it a challenge for opponents to catch up. The card we return to our hand can be replayed on the field to activate its effect or used for its Counter effect.
Whenever we activate Leader effect, we’re losing a Life card, so we need to be mindful of our defensive turns and what our opponents are capable of so we don’t end up losing due to low Life cards.
Early 1-costs
1-cost Jewelry Bonney and 1-cost Monkey D. Luffy are searcher cards to find {Supernova} type Characters. We’re looking for the 5-cost {Supernova} Characters that we can play on upcoming turns. If we already have what we need, 7-cost Trafalgar Law is a great pick for the late-game or we can choose a +2,000 Counter Character for defensive turns.
To search with Jewelry Bonney, you have to rest her and use 1 Don. You can reactivate her effect on the upcoming turn, so opponents will prioritize KOing her to prevent the value generation.
Applied Pressure
3-cost Dracule Mihawk is a +2,000 Counter Character but we want to play him on the field for his effect. On Play, if you have 2 or less Characters, Dracule Mihawk can play 1 Character with a <Slash> attribute with a cost of 4 or less from your hand.
So you can only have 1 Character other than Dracule Mihawk in play to activate his effect, letting you cheat out Characters like 3-cost Roronoa Zoro, 4-cost Trafalgar Law, or 4-cost Basil Hawkins.
The ability to play an extra Character guarantees we can activate Leader Law effect early in the game. If you’re going second, you can play Dracule Mihawk, play another Character, and then activate Leader effect with the 1 Don left to potentially play a 5-cost {Supernova} type Character if it’s at the top of our Life cards.
Since we need to return a Character to our hand to activate Leader effect, 1-costs are great options since they’re easy to replay when needed or can be used for their +1,000 Counter. However, Dracule Mihawk is an option to return to our hand since he can be used for his +2,000 Counter effect during defensive turns.
3-cost Roronoa Zoro is a 5,000 Power Character that gains the Rush keyword if you have less Life cards than the opponent. Since Leader Law is a 4-health Leader, and you can self-damage yourself through Leader Law effect, you can easily activate the Rush keyword and go for an immediate Roronoa Zoro attack. Roronoa Zoro‘s trigger effect lets you play him by trashing a card from your hand, giving you an extra Character in play to attack with and force Counter plays from the opposing player.
As for 4-cost Basil Hawkins, he’s a 5,000 Power Character that trashes the top card of the opponent’s Life area when he’s KO’d. This is extremely strong as the opponent will have to think twice before KOing him and it will cut down on their card resources.
Basil Hawkins‘ trigger effect draws you 2 cards and trashes 1 card. So if you’re trying to filter your hand and find cards you need, then the Trigger effect can be worth it.
4-cost Trafalgar Law is a +2,000 Counter Character, which can be played through Dracule Mihawk if needed or through the Leader effect. His Trigger effect allows you to play him on the field if your and your opponent’s Life cards total to 5 or less. It’s worth playing him on the field to set up an additional attack for an upcoming aggressive turn.
Leader Combo Synergy
1-cost Capone “Gang” Bege and 3-cost Jewelry Bonney can add 1 card from the top or bottom of your Life cards to your hand and then add a {Supernova} type Character from your hand to the top of your Life cards. This synergizes with your Leader effect, allowing you to cheat out the 5-cost {Supernova} Character you want in play.
Capone “Gang” Bege has a +2,000 Counter effect, so if you decide to play him, you can return him to your hand through Leader effect to use defensively to protect your Leader or Characters from attackers.
As for 3-cost Jewelry Bonney, she’s a 4,000 Power blocker, which can come to use to protect your Leader, especially in the late-game when you’re at the threat of losing the game. Attaching 1 Don to Jewelry Bonney can turn her into a 5,000 Power attach to force Counter resources from the opponent, but the decision to use her aggressively will depend on the state of the game.
5-cost Super Nova
The 5-cost Supernova Characters play a key role in this deck’s strategy, all having powerful effects that find use in different stages of the game.
5-cost Cavendish is your strongest play in the early game, especially on turn 3 if you’re going first. Playing Cavendish turns 2 of your Don cards as active, allowing you to use those Don to activate Leader effect, play more Characters, or attach them to your attackers for added offensive power. Cavendish activates its effect again when attacking, so make sure to use up Don first before attacking to set up 2 of your Don cards as Active.
If you’re going first, you’ll have 5 Don to work with, so playing Cavendish will give you 2 Active Don, allowing you to activate Leader effect and potentially play another 5-cost Character. We want to protect Cavendish whenever possible and keep it on the field for the extra Don it offers.
As for 5-cost Blocker Trafalgar Law, the 6,000 Power can be used defensively, but in many cases, you’ll use him offensively to take Life cards from the opponent. 5-cost Law’s On Play effect lets you return 1 Character to your hand and play another character in its place with a cost of 3 or less from your hand. 3-cost Roronoa Zoro is the usual play if you want to be aggressive. However, you can also play a 1-cost searcher like Monkey D. Luffy to draw a card you need or play 3-cost Jewelry Bonney for another blocker.
5-cost Jewelry Bonney‘s On Play effect prevents 1 of your opponents or Don from becoming Active on their upcoming turn. This removes one of the opponent’s attackers from the equation for a turn, making it more difficult for them to control the field. Choosing to keep 1 of the opponent’s Don rested means we can prevent them from making certain plays on their upcoming turn, slowing down their strategy.
As for 5-cost Trafalgar Law, he’s a great option for an aggressive turn. His On Play effect sets up 1 of your rested {Supernova} or {Heart Pirates} type Characters with a cost of 5 or less as Active. This means we get to attack twice with one of our Characters, creating an aggressive turn that can win you the game or get you close enough to win on the upcoming turn. You can attach Don to one of your Characters for a heavy attack and then restand them with Trafalgar Law for another heavy attack.
You can combo 5-cost Trafalgar Law with 5-cost Cavendish, letting you attack with it a second time for the extra 2 Don. This sets you up for an extremely aggressive turn if you decide to use the Don aggressively and attach them to your attackers.
7-cost Law
7-cost Trafalgar Law works perfectly with your Leader, allowing you to place a {Supernova} type Character from your hand to the top of your Life card and then attach 1 of your rested Don to your Leader. This lets you activate Leader effect and cheat out that Character you just placed in your Life area. The 9,000 Power Law is a strong upcoming attacker who can be difficult to Counter his attack.
In some cases, you’ll avoid playing out the Character you placed in your Life area if you need that Life card to survive the upcoming turn.
Turn-Based Gameplay
Going First
- Turn 1 (1 Don): 1-cost Monkey D. Luffy or Jewelry Bonney.
- Turn 2 (3 Don): 3-cost Dracule Mihawk or 3-cost Jewelry Bonney (if you go, Bonney, protect your Life card as you’ll want to cheat it out on the upcoming turn)
- Turn 3 (5 Don): Cavendish + Leader effect or Basil Hawkins + Leader effect.
- Turn 4 (7 Don): 7-cost Trafalgar Law + Leader effect.
- Turn 5 (9 Don): Continue developing with 5-cost Blocker Law or 5-cost Bonney.
- Turn 6 (10 Don): Continue developing with 5-cost Blocker Law or 5-cost Bonney. Or you can go for more aggression with the extra attack from 5-cost Trafalgar Law.
Going Second
- Turn 1 (2 Don): 1-cost Monkey D. Luffy or Jewelry Bonney.
- Turn 2 (4 Don): 3-cost Dracule Mihawk + Leader effect.
- Turn 3 (6 Don): Cavendish + Leader effect.
- Turn 4 (8 Don): 7-cost Trafalgar Law + Leader effect.
- Turn 5 (10 Don): Continue developing with 5-cost Blocker Law or 5-cost Bonney. Or you can go for more aggression with the extra attack from 5-cost Trafalgar Law.
Other Cards to Include
- More Pizza!! is a searcher card to find the {Supernovas} type card you need.
- 2-cost Killer is a low-cost Blocker that can draw you a card if you attach a Don to it and have 3 or more Characters when it blocks, ensuring you don’t lose on resources when KO’d.
- Eustass”Captain”Kid is great for a late-game wall with the bird cage strategy, preventing opponents from attacking your Leader or other Characters and forcing them to remove Kid first.