EB02 SIM Meta Report Best Decks Week 3 – One Piece Card Game

Heya everyone! Week 3 of EB02’s Meta Report is here! We’re taking a look at the top performers, new decks climbing in the meta, and those barely hanging on, trying to remain relevant in EB02.

Green Purple Luffy is by far the most-played deck in the format, so if you’re planning to join a tournament, you should consider bringing a deck capable of taking on GP Luffy.

We’ll take a look at the data from this past week and see how the meta evolved compared to last week’s meta report. We also have more stats from the 1 Billion+ Bounty rank, so I’ll share them here to compare high-rank players with the overall stats.


Games and Winrate All Stats

Games and Winrate 1 Billion+ Bounty

Green Purple Monkey D.Luffy

Cards: 51
Monkey.D.Luffy
1
Nami
4
Nico Robin
3
Uso-Hachi
2
Uso-Hachi
4
Roronoa Zoro
3
Zoro-Juurou
4
Sanji & Pudding
4
Monkey.D.Luffy
3
Sanji
4
Luffy-Tarou
2
Gum-Gum Jet Gatling
2
When You're at Sea You Fight against Pirates!!
4
Gum-Gum Giant
4
Electrical Luna
3
Merry Go
4

Games: 40374 Win Rate: 52.2%
1B+ Bounty – Games: 10511 Win Rate: 51.2%
Favored: Black Teach, Purple Luffy, Black Blue Usopp, Blue Doflamingo, Yellow Enel, Yellow Vegapunk.
Close Matchup: Red Shanks, Green Purple Lim, Red Purple Luffy.
Unfavored: Black Rob Lucci, Green Bonney, Red Green Smoker, Red Yellow Belo Betty, Red Zoro.

Green Purple Luffy remains the most-played deck in the current format, and it is the deck to beat if you’re going to a tournament. It’s holding a great overall win rate considering its high play rate. Players are mostly divided on whether to run the 2-cost Chopper and 7-cost Luffy-Tarou. The Luffy-Tarou allows you to go wider on the field, cheating out the likes of 5-cost Sanji & Pudding, but multiple lists are cutting him out entirely, while those including him are usually on 2 copies.

The Green Purple Luffy relies on sheer aggression, using its deramp effect to gain 2 Active Don and +1,000 Power. You can go for heavier attacks or develop more on the field. This effect synergizes with Sanji & Pudding, triggering its ramp effect to gain an Active Don. So, instead of gaining 2 Active Don, you’re now gaining 3 and ramping for one to not fall behind in Don later in the game.

The longer Sanji & Pudding sticks on the field, the more aggression you’re capable of putting on the opponent, especially if you manage to play multiple Sanji & Pudding. 6-cost Luffy is the win condition, going for a Rush attack and can re-stand himself by returning 2 Active Don and taking a Life Card. It’s a heavy price to pay, but the additional attack can get you closer to winning the game.

Since this deck is mostly a glass cannon, it needs tools to prolong games, giving it an extra turn or two to set up the winning play. This is where Events like Gum Gum Jet Gatling and Gum-Gum Giant will come into play, offering a huge Power boost to keep your Leader or a key Character in play. The most frustrating card to play against is none other than Electrical Luna, preventing all of the opponent’s Characters with a cost of 7 or less from becoming Active on the upcoming turn. Electrical Luna allows you to ignore board control and focus solely on aggroing down the opponent’s Leader.

Other Cards to Include

Tony Tony.Chopper
Zoro-Juurou
Franky
Gamma Knife

  • Tony Tony Chopper is a low-cost Blocker to protect you from one of the opponent’s attacks. He’ll also ramp 1 Don so you don’t fall behind in the game when you activate your Leader effect.
  • Zoro-Juuro isn’t too popular, but I’ve seen a couple of lists include him for the early Ramp effect.
  • Franky is a ramp card that continues to ramp when he attacks, forcing the opposing player to remove him.
  • Gamma Knife reduces the Power of one of the opponent’s Characters by 5,000. It’s a great answer to break the Fortress Strategy and KO 8-cost Kid.

Red Shanks

Cards: 51
Shanks
1
Otama
4
Uta
4
Building Snake
2
Hongo
4
Limejuice
2
Lucky.Roux
4
Tony Tony.Chopper
4
Marco
4
Silvers Rayleigh
2
Benn.Beckman
4
Edward.Newgate
2
Silvers Rayleigh
4
Shanks
2
Shanks
3
Bad Manners Kick Course
2
Divine Departure
1
Red Force
2

Games: 31796 Win Rate: 52.50%
1B+ Bounty – Games: 6114 Win Rate: 49.6%
Favored: Yellow Vegapunk, Yellow Enel, Green Bonney, Purple Luffy, Green Purple Lim, Red Green Smoker, Blue Black Usopp, Red Yellow Belo Betty.
Close Matchup: Green Purple Luffy, Black Rob Lucci.
Unfavored: Black Teach, Red Zoro, and RP Luffy.

Red Shanks is the second most-played deck, but despite being in the rearview mirror of GP Luffy, it just can’t seem to catch up. However, lists have changed compared to last week’s Meta Report. We’re seeing more Marco and Building Snake, in an attempt to keep control of the field and remove higher Power Characters. There’s also another popular list favoring 4-cost ST21 Roronoa Zoro, along with 5-cost Yassop and 5-cost Silvers Rayleigh for a stronger mid-game presence. Although Red Shanks has a high overall win rate, he’s struggling to maintain a 50% win rate in the higher ranks.

Red Shanks can reduce the Power of one of the opponent’s attackers, making it easier to defend your Leader or rested Characters and prolong the game. The list is heavy on removal cards, using Ben.Beckman, Silvers Rayleigh, and Divine Departure to remove Characters and weaken the opponent’s board.

OP09 10-cost Shanks is the late-game carry, going for an aggressive Rush attack while reducing the Power of all the opponent’s Characters, making it even harder for them to get their attacks through.

This list is geared towards a control playstyle, having Marco, Edward Newgate, and Shanks as additional control cards. I’ll share the Rush version below.

Other Cards to Include

Cards: 51
Shanks
1
Otama
4
Building Snake
2
Hongo
4
Limejuice
3
Lucky.Roux
3
Tony Tony.Chopper
3
Roronoa Zoro
3
Silvers Rayleigh
2
Yasopp
2
Monkey.D.Luffy
3
Benn.Beckman
4
Monkey.D.Dragon
3
Silvers Rayleigh
4
Shanks
4
Gol.D.Roger
1
Bad Manners Kick Course
3
Gum-Gum Fire-Fist Pistol Red Hawk
2

Black Rob Lucci

Cards: 51
Rob Lucci
1
Tsuru
2
Mansherry
2
Uta
2
Spandine
2
Brook
4
Hina
3
Laboon
4
Kuzan
4
Kalifa
3
Rebecca
4
Rob Lucci
4
Kaku
1
Sabo
2
Who's.Who
4
Jack
3
Kuzan
2
Tempest Kick
4

Games: 21366 Win Rate: 51.20%
1B+ Bounty – Games: 4857 Win Rate: 48.2%
Favored: Green Purple Luffy, Green Bonney, Blue Doflamingo, Red Green Smoker, Red Zoro, Red Yellow Belo Betty.
Close Matchup: Purple Luffy, Red Shanks, Yellow Enel, RP Luffy.
Unfavored: Black Teach, Yellow Vegapunk, Blue Black Usopp, Green Purple Lim.

Black Rob Lucci is still overtaking Black Teach in play rate, but when it comes to win rate, it has fallen off this week compared to Teach. Lucci has an overall positive win rate, but looking at 1 Billion+ Bounty stats, that win rate drops below 50%.

This deck thrives on KOing opponents’ Characters and weakening their upcoming attack turns. Brook, Lucci, and Jack can KO Characters, and with the help of cost-reduction cards like Laboon, Hina, and Tempest Kick, you can target higher-cost threats and bleed opponents out of their win conditions.

This list is running 10-cost Kuzan for the ongoing 5-cost reduction, which will make life easier when controlling the field if Kuzan sticks in play.

Other Cards to Include

One-Legged Toy Soldier
Tashigi
Sabo
Kaido

  • One-Legged Toy Soldier is a +2,000 Counter card that can reduce the cost of an opponent’s Character by 3, making it easier for you to KO it with an effect. It’s best added to bypass Leader Teach’s On Play shutdown.
  • Tashigi is a tech card against Black Teach to bypass his Leader effect. You’re aiming to remove their Jesus Burgess with Tashigi’s trash effect.
  • 8-cost Sabo is seeing play again in a couple of lists, trying to control decks that go wide on the field.
  • Kaido trashes a 7-cost or less Character and forces the opposing player to trash a card from their hand.

Black Marshall D.Teach

Cards: 51
Marshall.D.Teach
1
Stronger
4
Laffitte
4
Doc Q
2
Vasco Shot
2
Shiryu
4
Jesus Burgess
4
Shiryu
4
Van Augur
3
Kuzan
4
Marshall.D.Teach
3
My Era...Begins!!
4
Finger Pistol
4
Black Hole
2
Liberation
2
Fullalead
4

Games: 16922 Win Rate: 52.50%
1B+ Bounty – Games: 3945 Win Rate: 53.8%
Favored: Red Shanks, Black Rob Lucci, Yellow Enel, Green Bonney, Black Blue Usopp, RP Luffy.
Close Matchup: Purple Luffy, Red Yellow Belo Betty, Red Green Smoker.
Unfavored: Green Purple Luffy, Yellow Vegapunk, Blue Doflamingo, Red Roronoa Zoro, Green Purple Lim.

Black Teach is holding a solid overall win rate and an even better win rate in higher ranks. Matchup knowledge is crucial to piloting this deck, so it makes sense that we see the win rate rise when more skilled players pilot it.

You have a couple of removal plays like Doc Q, Finger Pistol, Black Hole, and Liberation to keep the board under control. However, when it comes to winning, you’re relying on Jesus Burgess and 10-cost Teach to set up the win condition on the field. Jesus Burgess will gain Power the more cards are in your trash, eventually becoming a heavy hitter, too difficult for most decks to remove.

As for 10-cost Teach, he’s preventing one of the opponent’s Characters from attacking on the upcoming turn and standing firm as a 12,000 Power blocker to halt an attack. Once you line up the winning turn, you can go for a 10c Teach attack to make sure the opposing player can’t Counter your winning turn.

Other Cards to Include

I Bid 500 Million!!
Laboon
Catarina Devon

  • I Bid 500 Million is mostly in this list for the Trigger effect, letting you KO or return a 6-cost or less Character to the opponent’s hand. If you happen to draw it, you can trash it using Fullalead to draw a better card or to activate your Leader effect.
  • Laboon reduces the cost of one of the opponent’s Characters by 4, allowing you to remove a high-cost Character through your effects.
  • Catarina Devon can gain one of three keywords, depending on the state of the game and what you need from her the most. Blocker, Banish, and Double Attack are all strong keywords.

Blocker Heavy

Cards: 51
Marshall.D.Teach
1
Nefeltari Vivi
4
Stronger
4
Laffitte
4
Vasco Shot
3
Shiryu
4
Jesus Burgess
4
Kuzan
4
Marshall.D.Teach
4
My Era...Begins!!
4
Finger Pistol
4
Black Hole
3
Liberation
4
Fullalead
4

This version of Teach gained a lot of popularity this week, cutting out the Doc Q and Shiryu to include the low-cost Vivi Blocker. You’re trying to have more blockers in play with Vivi, Vasco Shot, and 10-cost Teach to protect you from aggressive decks, helping you prolong the game until you shift it in your favor.

Yellow Enel

Games: 12619 Win Rate: 53.20%
1B+ Bounty – Games: 1732 Win Rate: 49.5%
Favored: Yellow Vegapunk, Red Green Smoker, Black Blue Usopp, Red Yellow Belo Betty, Green Purple Lim, Red Zoro.
Close Matchup: Black Rob Lucci, RP Luffy.
Unfavored: Green Purple Luffy, Red Shanks, Black Teach, Green Bonney.

Cards: 51
Enel
1
Shirahoshi
4
Capone"Gang"Bege
4
Braham
2
X.Drake
3
Charlotte Brulee
3
Franky
4
Kuzan
2
Sanji
2
Gedatsu
4
Nami
4
Charlotte Katakuri
4
Eustass"Captain"Kid
1
Yamato
4
Enel
3
Portgas.D.Ace
2
You're the One Who Should Disappear.
4

Yellow Enel is still maintaining a high overall win rate, but looking at higher ranks, it falls below the 50% mark. Against more seasoned players, Yellow Enel isn’t performing as well as the overall stats tell us.

The Yellow deck lost Kingdom Come, a powerful removal play to deal with high-cost win conditions. However, with the addition of 10-cost Enel in EB02, players have been picking up Yellow Enel on the SIM, and so far it’s performing well. Although Yellow Enel has a high win rate and beats most decks in the meta, it’s struggling against the top 3 most-played decks.

This deck heavily relies on your Leader effect, giving you a Life Card once per turn when your opponent drops you to 0 Life cards. This makes it a challenge for the opposing player to set up the winning turn, and forces them to have multiple attackers lined up to threaten a winning attack. On top of that, 9-cost Yamato, 10-cost Ace, and 10-cost Enel are there to give you Life Cards, making sure your Leader is safe from opponents’ attacks and are capable of going for a Rush attack.

Ideally, you’ll target rested Characters to make it even harder for the opponent to close out the game. However, if you’re ahead in the game, you can shift your focus to their Leader and start setting up for your winning turn.

Other Cards to Include

Kikunojo
Monkey.D.Luffy
Portgas.D.Ace
Nico Robin

  • Kikunojo is an early attacker that can put pressure and challenging for the opponent to remove. They usually aren’t happy to give you an additional Life card and will have to remove her through other means.
  • Rocket Luffy can be used as a control option, helping you KO a Character and slowing down the opponent’s pace.
  • 5-cost Ace is a Rush attacker, putting an immediate attacker on the field, and with his 7,000 Power, he’s not too easy to remove through attacks.
  • Nico Robin trashes one of the opponent’s Life cards, cutting down on their resources and making it easier to win the game on upcoming turns.

Yellow Vegapunk

Cards: 51
Vegapunk
1
Lilith
4
Edison
4
Franky
3
Sanji
2
Vegapunk
4
Atlas
4
Shaka
4
Pythagoras
4
Monkey.D.Luffy
4
Nami
4
Eustass"Captain"Kid
2
He Possesses the World's Most Brilliant Mind
3
I Re-Quasar Helllp!!
4
Dereshi!
4

Games: 11946 Win Rate: 49.30%
1B+ Bounty – Games: 1619 Win Rate: 52.1%
Favored: Black Teach, Black Rob Lucci, Red Yellow Belo Betty, Purple Luffy, Green Purple Lim, Red Zoro.
Close Matchup: RP Luffy, Red Green Smoker, Blue Black Usopp.
Unfavored: Green Purple Luffy, Red Shanks, Green Bonney, and Yellow Enel.

Yellow Vegapunk had an amazing first week in EB02, but as players adapt to his unique playstyle, his win rate has dropped below 50%. However, in 1 Billion+ Bounty, Vegapunk is maintaining a high win rate of 52%.

This deck uses Leader effect to put Egghead cards in your Life Area or cheat Characters on the field. The Yellow Vegapunk deck transitioned from a slow-paced, controllish playstyle to an aggressive one, trying to overwhelm opponents with attackers and closing out games as early as possible.

Since most of your Eggheads can be played on the field through their Trigger effect, it can deter opponents from attacking your Leader. This list has one of the highest win rates on the ranked ladder, using Eustass”Captain”Kid to trash an opponent’s Life card, helping you drop them down to 0 Life Cards and plan your winning turn.

Other Cards to Include

Portgas.D.Ace
S-Snake
Charlotte Katakuri

  • 5-cost Ace has been a popular choice in this deck. He’s a 7,000 Power attacker, who gains Rush if your Leader is 2 Life cards or less. Since Vegapunk can’t attack, Ace’s Rush attack can be extremely useful.
  • S-Snake can prevent a 5-cost or less other than Luffy from attacking you on the upcoming turn. This could protect your Leader or make it challenging for the opponent to control the board.
  • 8-cost Katakuri is a versatile Character, capable of removing one of the opponent’s 8-cost or less Characters from the field or giving you an additional Life card, by placing an Egghead in your Lfie Area.

Green Jewelry Bonney

Cards: 51
Jewelry Bonney
1
Scratchmen Apoo
3
Jewelry Bonney
4
Donquixote Rosinante
4
Scratchmen Apoo
3
Bartolomeo
2
Tashigi
4
Urouge
3
Pedro
3
Cavendish
4
Carrot
4
Smoker
2
Basil Hawkins
2
Hody Jones
4
Eustass"Captain"Kid
2
Shanks
4
Because the Side of Justice Will Be Whichever Side Wins!!
2

Games: 11141 Win Rate: 52.80%
1B+ Bounty: Games: 1992 Win Rate: 52.6%
Favored: Green Purple Luffy, Yellow Enel, Yellow Vegapunk, Yellow Enel, Red Yellow Belo Betty, RP Luffy, Purple Luffy.
Close Matchup: Red Green Smoker, Red Zoro.
Unfavored: Red Shanks, Black Teach, Black Rob Lucci, Green Purple Lim, Black Blue Usopp.

The Green Bonney deck is standing strong in the meta, capable of taking on multiple top meta decks like the popular Green Purple Luffy. This is a stall deck that uses Leader effect to rest one of the opponent’s attackers, slowing down their aggression and buying you more time until your win conditions start dropping. However, Bonney has a rough time against Black decks, so Teach and Lucci aren’t great matchups for her.

8-cost Kid enables the fortress strategy, further pushing for a stall game plan and creating a wall that can be tough for most decks to break through. 10-cost Doflamgino is right there to help out Kid in keeping that wall up, keeping 3 of the opponent’s Characters rested and slowing their upcoming turn immensely.

This list has a high play rate this week, bringing back Basil Hawkins, a tough blocker for Black decks to remove! It’s also running Pedro as a 4-cost Blocker capable of KOing a 6-cost or less Character.

Other Cards to Include

Donquixote Rosinante
Roronoa Zoro
Donquixote Doflamingo

  • I’ve seen a couple of decks using Donquixote Rosinante in their lists, offering a way to go wider on the field, and can make it a challenge for the opposing player to control your board. If you’re adding Rosinante, you’ll likely want to add the 5-cost Bonney as well to better its consistency.
  • 9-cost Roronoa Zoro is a late-game win condition that can solo win you the game if your opponent doesn’t remove him.
  • 10-cost Doflamingo can keep 3 of the opponent’s rested attackers from becoming Active, slowing their upcoming turn and buying you more time.

Red Yellow Belo Betty

Cards: 51
Belo Betty
1
Belo Betty
4
Raise Max
2
Koala
4
Bartholomew Kuma
2
Inazuma
4
Karasu
4
Sabo
4
Emporio.Ivankov
4
Karasu
4
Lindbergh
4
Bartholomew Kuma
4
Emporio.Ivankov
3
Koala
4
Revolutionary Army HQ
3

Games: 9373 Win Rate: 51.90%
1B+ Bounty – Games: 1602 Win Rate: 51%

Favored: Green Purple Luffy, Red Green Smoker, RP Luffy, Purple Luffy, Blue Black Usopp.
Close Matchup: Black Teach.
Unfavored: Red Shanks, Black Rob Lucci, Yellow Enel, Yellow Vegapunk, Green Bonney, Green Purple Lim, Red Zoro.

Red Yellow Belo Betty keeps rising in popularity, overtaking Red Green Smoker! It has a good overall win rate, and its ability to beat GP Luffy makes it a great anti-meta choice.

This is an aggressive Revolutionary Army deck that wants to develop multiple bodies on the field and boost their Power using Leader effect. Emporio Ivankov enables the go wide strategy, with Karasu reducing the Power of the opponent’s Leader and forcing them to use more Counter cards to protect their Life cards.

Red Purple Luffy

Cards: 51
Monkey.D.Luffy
1
Nami
4
Trafalgar Law
4
Sanji
1
Sanji
2
Nico Robin
4
Zoro-Juurou
4
Uso-Hachi
4
Zoro-Juurou
4
Monkey.D.Luffy
2
Sanji
4
Sanji
2
Monkey.D.Luffy
4
Radical Beam!!
3
Gum-Gum Giant
4
Gum-Gum Mole Pistol
4

Games: 9144 Winrate: 51.20%
1B+ Bounty – Games: 2698 Win Rate: 51.5%

Favored: Red Shanks, Black Blue Usopp
Close Matchup: RP Luffy, Black Rob Lucci, Yellow Enel, Yellow Vegapunk, Red Green Smoker, Green Purple Lim.
Unfavored: Black Teach, Green Bonney, Red Yellow Belo Betty, Red Roronoa Zoro.

Red Purple Luffy saw a massive rise in popularity this week! From the 15th place in popularity to the 9th spot, making it into the top 10 most-played decks. He also jumps to the top 5 most-played decks among the 1 Billion+ Bounty players! This deck has a close matchup against GP Luffy and Rob Lucci, while beating the likes of Red Shanks and Yellow Enel, pushing more players to pick it up again.

This is a ramp deck that aims to play higher-cost Characters a turn earlier and start going for heavy attacks. It has multiple Rush attackers like 6-cost Luffy, 7-cost Sanji, and 9-cost Luffy to pressure the opposing player. Your Leader being at 6,000 Power makes it harder for them to get their attacks through, and will force more Counter cards when your Leader attacks.

Other Cards to Include

Mr.2.Bon.Kurei(Bentham)
Trafalgar Law
Shanks
Monkey.D.Luffy

  • Bon Clay can be a consideration in the list for the Ramp effect. He can also copy the Power of an opponent’s Character, serving as an attacker, but vulnerable during your defensive turn.
  • 4-cost Law can trash 2 of the opponent’s cards, cutting down on their hand size and potentially getting rid of valuable win conditions.
  • 10-cost Shanks and 10-cost Luffy are late-game win conditions, you can add a copy or two to the list.

Red Green Smoker

Cards: 51
Smoker
1
Otama
2
Vergo
4
Monet
3
Donquixote Rosinante
4
Sanji
4
Tashigi
4
Tony Tony.Chopper
4
Monkey.D.Luffy
2
Carrot
2
Smoker
4
Benn.Beckman
3
Hody Jones
4
Eustass"Captain"Kid
4
Because the Side of Justice Will Be Whichever Side Wins!!
2
Radical Beam!!
2
Gum-Gum Mole Pistol
2

Games: 6560 Win Rate: 47.9%
1B+ Bounty: Games: 1156 Win Rate: 47.9%
Favored: Green Purple Luffy, Purple Luffy
Close Matchup: Black Teach, Yellow Vegapunk, Green Bonney, Blue Black Usopp, RP Luffy.
Unfavored: Red Shanks, Black Rob Lucci, Red Yellow Belo Betty, Green Purple Lim, Yellow Enel, Red Zoro.

Last week, we saw Red Green Smoker make a push in play rate and win rate, but that didn’t last too long as its win rate dropped again. Although GP Luffy has a great matchup against GP Luffy, it’s struggling against Red Shanks, Rob Lucci, Yellow Enel, and Red Yellow Belo Betty.

Leader Smoker and the 5-cost Smoker will give you 3 Active Don every turn, setting you up to make stronger plays, which can end up overwhelming the opposing player. You can focus down the opponent’s Leader and have an 8-cost Kid protecting you from getting aggroed down, buying you enough time to win the game.

Hody Jones is there to rest the opponent’s Characters or Don before going for a Rush attack, giving the deck an extremely aggressive turn to raise the temperature on the opposing player.

Other Cards to Include

Ten-Layer Igloo
Shanks

  • Ten-Layer Igloo is a powerful Counter Event, shutting down a heavy attack or two low-power attacks.
  • 10-cost Shanks is a late-game Rush attacker that lowers the Power of all of the opponent’s Characters, making it harder for them to get attacks through. He’s not a popular inclusion, but some lists will add a copy or two.

Green Purple Lim

Cards: 51
Lim
1
Scratchmen Apoo
4
Lim
4
Lim
4
Uso-Hachi
4
Adio
4
Sabo
3
Donquixote Doflamingo
4
Monkey.D.Luffy
2
Edward.Newgate
4
Enel
4
Dracule Mihawk
4
Smoker
2
Sakazuki
4
Top Knot
3

Games: 6422 Win Rate: 50.5%
1B+ Bounty – Games: 1136 Win Rate: 54.5%
Favored: Black Teach, Black Rob Lucci, Green Bonney, Purple Luffy, Red Green Smoker.
Close Matchup: Green Purple Luffy, Red Yellow Belo Betty, RP Luffy, Blue Black Usopp.
Unfavored: Red Shanks, Yellow Enel, Yellow Vegapunk, Red Zoro.

Green Purple Lim forces you to play your Characters rested, and although this can seem like a disadvantage, for the {ODESSY} Characters, it’s part of the strategy. Using Lim’s effect, you can cheat out an {ODESSY} Character with a cost of 5 or less and ramp 1 Don, allowing you to go wide on the field and line up multiple attacks.

Most lists have cut out high-cost carries and adopted the aggressive version, focusing on developing two Characters in one turn and going for multiple attacks to pressure the opposing player.

Newgate, Sakazuki, and Top Knot can weaken the opponent’s field presence, making it even harder for them to control your aggression and stabilize the game.

Other Cards to Include

Roronoa Zoro
Adio
Shanks

  • 9-cost Roronoa Zoro is a late-game win condition that can solo win you the game if your opponent doesn’t remove him.
  • 9-cost Adio’ gives ‘s On Play effect sets 3 Don as Active, allowing you to activate your Leader effect to cheat out a Character. Once during your opponent’s turn, you can gain a +2,000 Power boost on your Leader or one of your Characters to protect them from an attack.
  • 9-cost Shanks is a control option to deal with a high-cost win condition that you can’t remove through attacks.

Black Blue Usopp

Cards: 51
Usopp
1
Leo
4
Gyats
1
Rebecca
3
Ideo
4
One-Legged Toy Soldier
4
Kouzuki Momonosuke
2
Bartolomeo
4
Cavendish
4
Franky
4
Roronoa Zoro
3
Kyros
4
Rebecca
4
Monkey.D.Luffy
2
Gum-Gum King Kong Gun
3
Corrida Coliseum
4

Games: 6310 Win Rate: 48.1%
1B+ Bounty – Games: 718 Win Rate: 51.1%

Blue Black Usopp synergizes with {Dresrossa} type Characters, giving them +1 cost, and if one of them gets KO’d during the opponent’s turn, you can draw a card.

Roronoa Zoro and Kyros are there for the board control, which you can cheat out both through Rebecca’s effect. You also have Cavendish or Franky as options to cheat through Rebecca and go wide on the field. Corrida Coliseum enables your {Dresrossa} type Characters to attack rested Characters on the turn they’re played, further increasing your control power.

The win condition usually revolved around 7-cost Luffy + Gum-Gum King Kong Gun, going for two high-power attacks to potentially win the game.

Other Cards to Include

Gum-Gum Red Roc
Gravity Blade Raging Tiger

  • Gum Gum Red Roc and Gravity Blade Raging Tiger are control Events to remove the opponent’s win conditions. They’re great additions if you’re trying to beat Teach.

Red Roronoa Zoro

Cards: 51
Roronoa Zoro
1
Nami
4
Makino
4
Dr.Kureha
2
Super Spot-Billed Duck Troops
4
Tony Tony.Chopper
4
Roronoa Zoro
4
Tony Tony.Chopper
4
Tony Tony.Chopper
4
Hiking Bear
4
Kid & Killer
2
Monkey.D.Luffy
3
Gol.D.Roger
2
Just Shut Up and Come with Us!!!!
4
Guard Point
2
Gum-Gum Mole Pistol
3

Games: 5715 Win Rate: 53.8%
1B+ Bounty – Games: 814 Win Rate: 51.8%

Red Roronoa Zoro remains low in play rate but holds one of the highest win rates among the top decks. The aggressive deck has a good matchup against the likes of GP Luffy, Red Shanks, and Black Teach, making it one of the best anti-meta choices to bring. However, Black Rob Lucci, Yellow Enel, and Vegapunk are a couple of decks that can keep Zoro in line, preventing him from taking over the game.

This is an aggressive deck trying to go wide on the field with the help of Just Shut up and Come with Us and OP08 Tony Tony Chopper, allowing you to go for multiple attacks to drop your opponent low on Life cards. 3-cost Zoro and 5-cost Luffy keep the aggression coming with their Rush attack.

The usual plan is to drop your opponent to 0 Life cards and set up the finisher to close out the game. Gol D Roger can bypass blocker, putting a 13,000 Power finisher on the field and forcing the opposing player to have the Counters to stay in the game.

Other Cards to Include

Diable Jambe
Monkey.D.Dragon

  • Diable Jambe lets one of your attackers ignore blockers, going straight for a finisher attack to win the game.
  • Monkey D.Dragon is a high-power Rush attacker that boosts the Power of another attacker by attaching 2 rested Don to it.

Blue Purple Reiju

Cards: 51
Vinsmoke Reiju
1
Vinsmoke Sora
4
Cosette
2
Vinsmoke Sanji
4
Vinsmoke Reiju
4
Tony Tony.Chopper
4
Foxy
4
Porche
4
Black Maria
4
Vinsmoke Ichiji
4
Vinsmoke Reiju
4
Vinsmoke Ichiji
4
GERMA 66
1
Gamma Knife
2
Black Bug
1
Kingdom of GERMA
4

Games: 5541 Win Rate: 49.2%
1B+ Bounty – Games: 602 Win Rate: 49.2%

Blue Purple Reiju uses Porche to set up an aggressive early start, developing either 2-cost Reiju or 4-cost Ichiji and cheating out their higher-cost versions. You don’t easily run out of resources in this deck thanks to your Leader effect and 4-cost Reiju, keeping the engine running with their draw effects.

Ichiji is the main aggressor, the 7,000 Power Rush attacker + the cost reduction effect can be tough for opponents to deal with, especially early into the game.

Other Cards to Include

Vinsmoke Niji
Vinsmoke Niji
Vinsmoke Judge
Gum-Gum Red Roc

  • Niji is a control card letting you choose between KOing a 2-cost or less Character or returning a 4-cost or less Character to the owner’s hand.
  • Judge is a late-game play to go wide on the field. If you do want to run Judge in your list, you’ll want to go for 1 or 2 copies only.
  • Gum Gum Red Roc is an answer for high-cost win conditions.

Purple Monkey D.Luffy

Cards: 51
Monkey.D.Luffy
1
Trafalgar Law
4
Uso-Hachi
4
Mr.2.Bon.Kurei(Bentham)
4
Miss Doublefinger(Zala)
4
O-Nami
2
Zoro-Juurou
4
Queen
2
San-Gorou
4
Sanji
4
Sanji
3
Luffy-Tarou
4
Charlotte Linlin
3
Monkey.D.Luffy
3
Gum-Gum Giant
4
Blast Breath
1

Games: 5377 Win Rate: 49.2%
1B+ Bounty – Games: 645 Win Rate: 45.6%

Purple Monkey D.Luffy is a ramp deck using Leader effect to take a Life card and gain 1 Active Don. This allows you to play higher-cost Characters a turn earlier, enabling a stronger field presence. 7-cost Luffy-Tarou lets you cheat out the likes of Zoro-Juurou or San-Gorou, creating a wider field presence and forcing the opposing player to take a defensive approach to the game.

You usually want to play 9-cost Luffy as early as possible, gaining a card draw and putting the 10,000 Power to use with his Rush attack. As for 9-cost Charlotte Linlin, she gets to remove a 6-cost or less Character from play, disrupting the opponent’s strategy while giving you a Life card to force them to commit more attacks to win the game.

Other Cards to Include

Gamma Knife
Trafalgar Law

  • Gamma Knife reduces the Power of an opponent’s Character by -5,000, making it easier to remove through your attackers.
  • 4-cost Law is a blocker to protect you from an attack, but you’re mainly including him in this list to trash 2 cards from the opponent’s hand and cut down on their resources.

Blue Red Marco

Cards: 51
Marco
1
Otama
2
Super Spot-Billed Duck Troops
4
Bartholomew Kuma
3
Monet
2
Richie
4
Tony Tony.Chopper
4
Tony Tony.Chopper
2
Tony Tony.Chopper
4
Hiking Bear
4
Emporio.Ivankov
3
Benn.Beckman
3
Edward.Newgate
4
Silvers Rayleigh
2
Sanji
3
Just Shut Up and Come with Us!!!!
4
Gum-Gum Mole Pistol
2

Games: 5133 Win Rate: 47.7%
1B+ Bounty – Games: 505 Win Rate: 49.3%

Red Blue Marco Zoo version plays more aggressively, using Emporio Ivankov, OP08 Chopper, Just Shut Up and Come with Us, and 9-cost Sanji to go wide on the field and pressure the opposing player.

This deck can control the field with the help of Marco’s Power reduction effect, making it easier to attack rested Characters or use your removal cards like Newgate, Benn.Beckman, Silvers Rayleigh, or Gum Gum Mole Pistol.

Other Cards to Include

Marco
Seaquake

  • 5-cost Marco and 1-cost Seaquake synergize with your Leader’s Power reduction effect to remove higher Power Characters.

Black Purple Luffy

Cards: 51
Monkey.D.Luffy
1
Trafalgar Law
4
One-Legged Toy Soldier
4
Zoro-Juurou
3
Black Maria
4
Roronoa Zoro
4
Uso-Hachi
4
Mr.2.Bon.Kurei(Bentham)
4
Franky
4
Sanji
2
Monkey.D.Luffy
2
Sanji
4
Monkey.D.Luffy
4
Monkey.D.Luffy
1
Gum-Gum Giant
4
Gum-Gum Lightning
2

Games: 4973 Win Rate: 44.7%

Black Purple Luffy had a sudden rise in popularity, overtaking multiple decks like Blue Doffy and Yellow Kid. However, BP Luffy has the lowest win rate on the ranked ladder.

Other Cards to Include

Kaido

  • 9-cost Kaido can KO a 6-cost or less Character and go for a Rush attack, creating a massive turn to shift the game in your favor or put your further ahead.

Blue Doflamingo

Cards: 51
Donquixote Doflamingo
1
Perona
3
Sengoku
4
Buggy
4
Marshall.D.Teach
4
Edward Weevil
4
Charlotte Pudding
2
Crocodile
3
Gecko Moria
4
Dracule Mihawk
3
Trafalgar Law
4
Boa Hancock
4
Jozu
3
Donquixote Doflamingo
2
Dracule Mihawk
1
Gum-Gum Red Roc
3
Gravity Blade Raging Tiger
2

Games: 3305 Win Rate: 48.2%
1B+ Bounty – Games: 488 Win Rate: 45.9%

Blue Doflamingo is not getting a break, still continues to lose popularity, now overtaken by Black Purple Luffy.

Dolfamingo can cheat out 4-cost or less {The Seven Warlords of the Sea} type Characters, and with 2-cost Teach, you can choose which Character to cheat out and have additional Don to work with. This will enable you to go wider on the field and adopt a more aggressive strategy.

However, with the ban of Jinbe, most lists are going for more control cards like Gum Gum Red Roc, Gravity Blade Raging Tiger, and 7-cost Doflamingo to remove Characters from the field and keep the opposing player behind in the game. 4-cost Law and 6-cost Jinbe work similarly, too, making sure your opponent struggles to match your board.

Other Cards to Include

Perfume Femur

  • Perfume Femur is a finisher set up giving your Leader or one of your {The Seven Warlords of the Sea} type Characters +2,000 Power and the ability to ignore blockers. It’s great to strike down the opponent’s Leader when they’re down to 0 Life cards.

Yellow Charlotte Katakuri

Cards: 51
Charlotte Katakuri
1
Charlotte Pudding
4
O-Nami
3
Charlotte Perospero
3
Capone"Gang"Bege
4
Charlotte Brulee
4
Charlotte Brulee
4
Kikunojo
3
Franky
3
Gedatsu
3
Nami
3
Charlotte Linlin
4
Charlotte Katakuri
1
Charlotte Linlin
4
You're the One Who Should Disappear.
4
Damned Punk
3

Games: 3127 Win Rate: 53.1%
1B+ Bounty – Games: 261 Win Rate: 46%

Yellow Katakuri makes a push in play rate, surpassing the Yellow Kid while holding a positive win rate on the ranked ladder. This deck has been holding a solid win rate for 2 weeks now!

Yellow Katakuri relies on Trigger effects from cards like O-Nami, Kikunojo, and Charlotte Perospero to put more pressure on the field. His +1,000 Power and ability to change the order of cards in your Life Area play perfectly with his strategy. The Charlotte Linlins can then join in to force your opponent to trash their Life card, dropping them lower on resources and putting them in a vulnerable spot to your attacks.

Yellow Eustass”Captain”Kid

Cards: 51
Eustass"Captain"Kid
1
Monkey.D.Luffy
4
Shirahoshi
4
Roronoa Zoro
4
X.Drake
4
Franky
4
Basil Hawkins
4
Gedatsu
4
Satori
4
Nami
3
Nico Robin
3
Trafalgar Law
4
Eustass"Captain"Kid
4
Portgas.D.Ace
2
Damned Punk
2

Games: 3098 Win Rate: 51.4%
1B+ Bounty – Games: 335 Win Rate: 52.2%

The Yellow Leader Eustass”Captain”Kid has a powerful defensive effect that activates at the end of your turn. You can switch one of your {Supernova} type Characters to Active and give them the Blocker keyword. This gives you a blocker on the field to protect your Leader or a rested Character, but it also can prevent opponents from attacking a Character you just attacked with.

We have {Supernova} Characters like 4-cost Basil Hawkins, 6-cost Cavendish, 7-cost Trafalgar Law, and 8-cost Eustass”Captain”Kid that can be used with your Leader effect. If the opposing player KO’s 4-cost Basil Hawkins, they’re forced to trash a Life card, cutting down on their resources and making it easier for you to win the game. 8-cost Eustass”Captain”Kid can also trash the opponent’s top Life card when played on the field, but you’ll have to rest him to activate the effect. However, with our Leader effect, we can turn him back to Active and give him the Blocker keyword to use the 9,000 Power to block one of the opponent’s attacks.

This list has 10-cost Portagas.D.Ace to give you a Life card and ensure you don’t lose the game too easily. The Rush attack can be used to target a rested Character and weaken the opponent’s upcoming turn, or go for their Leader and put them low enough to potentially win the game on the upcoming turn.

Blue Nami

Cards: 51
Nami
1
Kaya
4
Apis
4
Nami
4
Hanger
2
Marguerite
2
Desert Spada
4
Impel Down All Stars
4
Usopp's Rubber Band of Doom!!!
4
Gum-Gum Giant Gavel
4
Arabesque Brick Fist
2
White Snake
4
Snake Dance
4
Love-Love Mellow
4
Sanji's Pilaf
4

Games: 3016 Win Rate: 45.7%
1B+ Bounty – Games: 767 Win Rate: 50.5%

Although Blue Nami has an extremely low win rate among all players, her win rate jumps to 50.5% in the higher ranks!


Closing Words

Interesting new decks rising in popularity, trying to combat the current meta! GP Luffy remains the king of the meta, refusing to leave his throne, but he has pushed specific decks to show up more on ranked, trying to counter him.

This is it from me! If you want to keep up with my card game shinganingans, consider following me on Twitter.

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